Properties
declaredUniforms
declaredUniforms: string = ''
Readonly name
name: string = ''
passParameters
passParameters: string = ''
Readonly priority
priority: 1 = 1
uniformInfo
uniformInfo: Record<string, UniformInfo> = {}
Static Optional methods
methods?: Record<string, string>
Static Optional onColorize
onColorize?: string | ((value) => string)
Type declaration
-
- (value): string
-
Parameters
-
value: Record<string, unknown>
Returns string
Static Optional onEffectMask
onEffectMask?: string | ((value) => string)
Type declaration
-
- (value): string
-
Parameters
-
value: Record<string, unknown>
Returns string
Static Optional onShaderMask
onShaderMask?: string | ((value) => string)
Type declaration
-
- (value): string
-
Parameters
-
value: Record<string, unknown>
Returns string